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Flint

General Info - Poor fire types... they were completely ignored this generation, but at least they got one of the Elite Four to use them, although he only has two. But anyways, Fire types are weak against Water, Rock, and Ground.


Lv58 (Fire) - Rapidash is probably faster then your Pokemon, and may use bounce on the first move which allow you to stat-up for free. If you use a Pokemon that is resistant to Fire attacks and Flying (for Bounce), use it, and attack with Water, Rock, or Ground.


Lv57 (Steel/Ground) - The first of the non-Steel types on Flint's team, Steelix doesn't pack much of a punch, but it sure can take a *physical* hit. So Earthquake may or may not be the best choice depending on how high your Pokemon's attack is. Any respectable Water type should OHKO it, however.


Lv58 (Ghost/Flying) - Watch out for Will-o-Wisp, which could cripple your Pokemon if it hits. Otherwise it is pretty unthreatening, and is KOed easily with Dark, Electric, or Rock type attacks. It may be useful to remember that Fighting and Normal type attacks have no effect on Ghost types.


Lv57 (Normal) - The only thing that Loppuny can do that will annoy you is Charm you, and Charm you he shall. Charm cuts your Pokemon's attack down by two levels, so it is best to attack it with a special attacker that won't care a bit about it's physical attack.


Lv61 (Fire/Fighting) - Don't be afraid of the first Pokemon you've seen above level 60, if you can survive Infernape's attacks it will go down swiftly with any Ground, Flying, Psychic, or Water type attack.